Kickstarter mighty no.9 full#
There was confusion on whether the campaign was for a full game or a prologue the campaign organizers promised a console port, but wouldn’t get specific about which console it would be ported to, and on top of it all and the game found a traditional publisher (FUZE) to fund their game. The game development team suffered from lack of communication between the backers and themselves as they failed to give straight-forwarded answers to backers about what exactly they were offering in exchange for their help (sound familiar?). Similar to Mighty No.9’s development, Red Ash was plagued with problems from the very start. Much like Mighty No.9, however, it turns out that these promises were a little more than misleading. No in fact his first project was Red Ash, which was a game that he had originally promised to be a successor to the beloved Mega Man Legends series. Mighty No.9 was not the first game producer Keiji Inafune had worked on through KickStarter. 9 is not the first Kickstarter game to fall flat on its face and it certainly won’t be the last, but is the way the game was handled leading up to its eventual release something to be weary of going forward?
Kickstarter mighty no.9 series#
Mega Man 25th Anniversary Tribute Albums Now Avail.With Mighty No.9 finally launching after an interminable series of unexpected delays coupled with early reviews painting the final product to be less than formidable, a large amount of seasoned backers are calling into question the reality of Kickstarter games.Jasco Unveils Proto Man Mini Figure (Mega Man Boar.Complete Ruby-Spears Mega Man Collection Dated for.Stop-Motion Mega Man Invades the Real World.Figuarts ZERO Sigma Shipping From Amazon Today.Capcom 30th Anniversary Goods Include Mega Man-Fel.Backlit Mega Man 2 NES Lights Up the 25th Anniversary.Inafune Would Be Happy To Make A Spiritual Mega Ma.Last Call for Post-Kickstarter Mighty No.Questions Wanted for Keiji Inafune Interview.Where Are the Virtual Console Game Boy Mega Man Ga.Rockman World 4 Headed to Japan 3DS Virtual Console.Capcom Unity Hosting Mega Man 10 Leaderboard Contest.Hidden Level Editor Discovered in Rockman 8 Alpha.Join Storm Unity This Weekend for a 24 Hour Mega M.Xover Gets ZX World, Zero Armor and More in Latest.Take a Look at the Mega Man 25th Anniversary Tribu.Inafune Says He's Open to Capcom Publishing Mighty.31 Days of Halloween Roll by Ryan Jampole.Mega Man Unlimited - Whirlpool Man Stage Preview.Archie Comics Planning to Adapt Mega Man X.Two More Rockman Titles Hitting Japan Virtual Cons.If this is you, ask yourself if you're really a Mega Man fan anymore. I half suspect if Capcom did announce a new MM game tomorrow and turned out awesome, these people would hate it anyway and call it an imitation of M#9 just as a knee-jerk reaction. How many posts about MM products have their been since the M#9 kickstarter began that haven't seen comments A: complaining it isn't a game B: complaining it exists or C: saying they're supporting M#9 instead. I might grow to love them on their own merits as individual characters later, if they're not just bland copies.Īnother thing that bothers me is that some commenters are so bitter and poisoned by hatred for Capcom, they bash the official merchandise and actively root for it to fail. But characters are important to me, and no matter how good not-Mega Man, not-Roll and the rest are, they're not going to take the place of the originals in my eyes. I suppose if you see Mega Man solely as a bunch of game mechanics with graphics and names that can be easily swapped without consequences, then M#9 is the perfect replacement. Thanks for providing the perfect example, Anon 1:11. What ALSO bothers me is the "Mega Man is dead so let's bury him and focus on M#9" sentiment that has popped up since the game was announced. I never said Capcom putting Mega Man on ice doesn't bother me. I'll be playing it myself when it launches.